Act I — The Approach

00:00

The Warped Forest

Party travels through twisted landscape. Trees bend, air thickens with strange particles. Two realms coexist. Approach to the Alabaster Mansion.

00:02

Perception Checks

Penelope rolls 19 (hears faint voice), Anar rolls 12 (hears whisper), Puck rolls 6 (oblivious).

00:05

The Floating Head Appears

Cold zip up spines. Elra's floating head materializes. "I've got food for you." Vanishes and reappears 15ft away, beckoning.

00:07

Following the Head

Anar: "Let's follow the floating head. What could possibly go wrong?" Party agrees. Path through mist opens.

00:08

Discovery: Forest Camp

Campsite found — donkey, smoldering fire, staging supplies. Orimene Silentvale sits alone, sole survivor of previous party.

Act II — The Camp

00:16

Elra Returns

Floating head reappears: "Armin, are you okay? Will they help you?" Identified as Elra. Vanishes urgently.

00:22

Puck Finds Elra's Notes

Scattered papers in tent: Markos's room on 3rd floor (rituals), cavernous room under basement, number "4" circled.

00:29

Quest Terms Confirmed

Hired by Gertie: retrieve Codex, bring Markos back alive. 150 gold each (100 if dead). Anar claims 250.

00:42

Map & Command Word

Orimene reveals Elra's map of the mansion and the command word: Krokulmar.

Act III — The Mansion

00:45

Exterior Recon

No cellar entrance found. Mansion raised up on uneven foundation. Windows show armor, defaced portraits, hovering candle flames. The mansion breathes.

00:44

"Krokulmar" Spoken

Orimene speaks the command word. Windows fly open — then begin mutating. Sills grow like flesh, frames warp into mouths.

00:49

Mage Hand — Wild Surge #1

Puck casts Mage Hand to open front door. Wild surge: air becomes thick as water. Everyone gains flying speed equal to walking speed.

00:53

Entering the Foyer

Party flies/swims into the foyer. Owlbear rug, grand staircases, 30ft coffered ceiling, chandelier with hovering candle flames.

Act IV — Combat

01:07

Armor Comes Alive

Two suits of animated armor activate in the parlor. Puck rolls 18 initiative.

01:18

Puck Takes a Hit

Armor slams Puck — 6 damage, knocked prone. Second armor: 8 damage.

01:19

Heat Metal

Penelope casts Heat Metal — armor glows red-hot (no creature inside to take damage, but metal softens).

01:28

Orimene's Nat 20

Orimene rolls natural 20 with True Strike — 6 radiant damage. "This is for Elra!"

01:31

Wine Bottle + Dreadful Strike

Anar throws wine at heated armor (cracking), follows with Dreadful Strike for 13 damage.

01:37

Bear Destroys Armor #1

Penelope wild-shapes into brown bear. Multi-attack (18, 19 to hit) — armor demolished.

01:41

Dissonant Whispers

Puck casts Dissonant Whispers — armor fails save, forced to flee. Opportunity attack deals 8 damage.

01:49

Vicious Mockery Finishes It

Puck: "You think you're tough now?" 6 psychic damage. Helmet crumples. Combat ends.

Act V — The Depths

02:00

Kitchen Retreat

Party barricades kitchen door against animated swords and broom. Anar fills wineskins.

02:03

Wine Cellar Descent

Through pantry to wine cellar. Four casks, empty racks, aroma of grapes.

02:14

Hidden Door Found

Orimene investigation 23 — finds hidden door behind wine cask. Reveals temple chamber with four purple-cloaked figures.

02:15

Elra's Warning

Elra's head: "Don't step in this room." Party replaces the cask.

02:25

Shadow Attack

Orimene speaks "Krokulmar." Lights drain. Shadow stabs her — 8 damage. Wound resists healing.

02:29

Short Rest

Kitchen short rest. Hit dice recovery. Orimene recovers 4 HP. Puck partial recovery. Anar reorganizes wine.

Act VI — The Third Floor

02:50

Goblet Discovery

Filling goblets on pedestals near armor pacifies them. DM hint received.

02:57

Ascending the Tower

Spiral staircase to 3rd floor. Cold breeze. Through windows: chaos and thick fog.

03:03

The Transformed Wizard

Hunched cloaked figure reading from a book, muttering in two voices. Anar peers through keyhole.

03:06

Mage Hand Attempt

Puck tries Mage Hand on the book. Wild surge D4: 4 (bad). Wizard dispels it, opens door.

03:10

The Truth Revealed

Wizard explains: Markos is in the basement, summoning an eldritch entity with the Codex. Gives password "Farrl Hrak." Begs them not to kill Markos.

03:25

Session End

Party at the base of the third floor staircase. Armed with intelligence and hard choices ahead.